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- var §\x01§ = 160;
- while(true)
- {
- if(eval("\x01") == 160)
- {
- set("\x01",eval("\x01") + 415);
- §§push(true);
- }
- else
- {
- if(eval("\x01") == 584)
- {
- set("\x01",eval("\x01") - 74);
- break;
- }
- if(eval("\x01") == 510)
- {
- set("\x01",eval("\x01") + 387);
- §§push(true);
- }
- else if(eval("\x01") == 897)
- {
- set("\x01",eval("\x01") - 257);
- if(§§pop())
- {
- set("\x01",eval("\x01") + 135);
- }
- }
- else
- {
- if(eval("\x01") != 575)
- {
- if(eval("\x01") == 640)
- {
- set("\x01",eval("\x01") + 135);
- break;
- }
- if(eval("\x01") == 775)
- {
- set("\x01",eval("\x01") - 147);
- stop();
- closeFunc = function()
- {
- this.onEnterFrame = function()
- {
- _alpha = _alpha - 20;
- if(_alpha <= 0)
- {
- delete this.onEnterFrame;
- this.removeMovieClip();
- }
- };
- };
- continueBtn.b.onPress = function()
- {
- this = this._parent._parent;
- _root.soundArc2.playSound("mouseClick",0);
- closeFunc();
- if(typeS == 1)
- {
- _root.game.pauseGame(false);
- }
- };
- continueBtn.b.onRollOver = function()
- {
- _root.soundArc2.playSound("mouseOver2",0);
- };
- endBtn.b.onPress = function()
- {
- this = this._parent._parent;
- _root.soundArc2.playSound("mouseClick",0);
- if(typeS == 1)
- {
- _root.gameInfo.currentGame.type = 2;
- _root.game.zanaves(true);
- }
- };
- endBtn.b.onRollOver = function()
- {
- _root.soundArc2.playSound("mouseOver2",0);
- };
- xMin = -57;
- xMax = 80;
- dx = xMax - xMin;
- sBtn.onRollOver = function()
- {
- _root.soundArc2.playSound("mouseOver2",0);
- this.gotoAndStop(2);
- };
- sBtn.onRollOut = function()
- {
- this.gotoAndStop(1);
- };
- sBtn.onPress = function()
- {
- pressF = true;
- this = this._parent;
- _root.soundArc2.playSound("mouseClick",0);
- sBtn.startDrag(false,xMin,sBtn._y,xMax,sBtn._y);
- };
- sBtn.onRelease = sBtn.onReleaseOutside = function()
- {
- pressF = false;
- this = this._parent;
- sBtn.stopDrag();
- sBtn.gotoAndStop(1);
- };
- sBtn.onMouseMove = function()
- {
- this = this._parent;
- if(pressF == true)
- {
- var _loc3_ = Math.round(100 * (sBtn._x - xMin) / dx);
- _root.gameInfo.settings.effectValue = _loc3_;
- _level0.localTopScore.data.effectValue = _root.gameInfo.settings.effectValue;
- _root.soundArc.setValume(_loc3_);
- }
- };
- mBtn.onRollOver = function()
- {
- _root.soundArc2.playSound("mouseOver2",0);
- this.gotoAndStop(2);
- };
- mBtn.onRollOut = function()
- {
- this.gotoAndStop(1);
- };
- mBtn.onPress = function()
- {
- pressF = true;
- this = this._parent;
- _root.soundArc2.playSound("mouseClick",0);
- mBtn.startDrag(false,xMin,mBtn._y,xMax,mBtn._y);
- };
- mBtn.onRelease = mBtn.onReleaseOutside = function()
- {
- pressF = false;
- this = this._parent;
- mBtn.stopDrag();
- mBtn.gotoAndStop(1);
- };
- mBtn.onMouseMove = function()
- {
- this = this._parent;
- if(pressF == true)
- {
- var _loc3_ = Math.round(100 * (mBtn._x - xMin) / dx);
- _root.gameInfo.settings.musicValue = _loc3_;
- _level0.localTopScore.data.musicValue = _root.gameInfo.settings.musicValue;
- _root.musicArc.setValume(_loc3_);
- }
- };
- cBtn.onPress = function()
- {
- pressF = true;
- this = this._parent;
- _root.soundArc2.playSound("mouseClick",0);
- cBtn.startDrag(false,xMin,cBtn._y,xMax,cBtn._y);
- };
- cBtn.onRelease = cBtn.onReleaseOutside = function()
- {
- pressF = false;
- this = this._parent;
- mBtn.stopDrag();
- mBtn.gotoAndStop(1);
- };
- cBtn.onMouseMove = function()
- {
- this = this._parent;
- if(pressF == true)
- {
- var _loc3_ = Math.round(100 * (cBtn._x - xMin) / dx);
- _root.gameInfo.settings.cameraSpeed = 101 - _loc3_;
- _level0.localTopScore.data.cameraSpeed = _root.gameInfo.settings.cameraSpeed;
- }
- };
- ini();
- g_1;
- g_2;
- f_1;
- f_2;
- a_1;
- a_2;
- bg.useHandCursor = false;
- bg.onPress = function()
- {
- };
- _X = _X + 240;
- _Y = _Y + 220;
- _alpha = 0;
- this.onEnterFrame = function()
- {
- _alpha = _alpha + 20;
- if(_alpha >= 100)
- {
- delete this.onEnterFrame;
- }
- };
- }
- break;
- }
- set("\x01",eval("\x01") + 9);
- if(§§pop())
- {
- set("\x01",eval("\x01") - 74);
- }
- }
- }
- }
-